Ok I finished writing my own code for object level restrictions, but I
cant get them properly defined in the code, anyone wanna help me?
this is what I got so far but its not working :( Plus I dunno how I would
define this in do_wield.
if (GET_OBJ_LEVEL(obj) > GET_LEVEL(ch) {
send_to_char("You have to be a higher level to wear that!\r\n", ch);
return;
}
-------------------------------------------------------------------------|
|Matt Roach - owner of OnyxMUD | "I dont have bugs... just |
|matt@shiva.ml.org quinn@mud.comsys.net| randomly created features!" |
-------------------------------------------------------------------------|
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