or even better yet
if (STATE(d) == CON_PLAYING && GET_LEVEL(ch) <= LVL_IMMORT)
continue;
Kyle Goodwin
----------
> From: j f chaos <jfchaos@JUNO.COM>
> To: CIRCLE@post.queensu.ca
> Subject: Re: [CODE] char idling
> Date: Saturday, June 13, 1998 1:53 AM
>
> On Fri, 12 Jun 1998 17:08:27 -0400 Dark Vision MUD
> <acido@CHESHIRE.GATOR.NET> writes:
> >
> >How bout if (STATE(d) == CON_PLAYING)
> > continue;
> >
> Would'nt it be better to have it like:
>
> if (STATE(d) == CON_PLAYING && GET_LEVEL(ch) != LVL_IMMORT)
> continue;
>
>
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