I was just looking through limits.c and saw the way mana, move, and hp were
regened. I use bpl11 and it has a function called graf where they are
affected by age and whatnot. I was just interested in what this graf
function was used for exactly. It seems that all this could be eliminated
using a percentage gain each tick with con, int modifiers.
I'm just making sure I'm not missing a greater picture here in what this is
for.
Chuck
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