Re: [RELEASE] Wilderness/ASCII Mapping System

From: Christopher Avans (parka@CDC.NET)
Date: 06/19/98


On Fri, 19 Jun 1998, Kyle Goodwin wrote:

> The problem with this mrthod is that all the rooms have to be connected
> otherwise you can't see them.  Say you wanted to make an underdark, what
> would you do then?

Um if they not connected then why would they be on the map?


>
> Kyle Goodwin
>
> ----------
> From: Christopher Avans <parka@CDC.NET>
> To: CIRCLE@post.queensu.ca
> Subject: Re:  [RELEASE] Wilderness/ASCII Mapping System
> Date: Friday, June 19, 1998 1:16 AM
>
> On Thu, 18 Jun 1998, James Turner wrote:
>
> > James Turner <turnerjh@xtn.net> writes:
> >
> > Following up to my follow-up.  You can't copyright ideas (I misread
> > that part initially).  He can license his code, but not his ideas.  If
> > he chooses to patent them then he perhaps could.
>
>  Well here we go...
>   Patent them and chase offenders how?
> seems like a bad statment but it is, you have to accept that if you post
> am idea, code, etc you gonna get people who use it and give no credit much
> less something in the log in screen. Sorry man you put it on a ftp site
> you must accept such things unless you rich and bored.
>
>   Moving on..
>
>  He like a dozen others saw the maps said hurm and went to work. Well I
> did this and came to conclusion I didnt like the small world it creates.
> You can use gross ammounts of rnum and get a somewhat tidy filling but
> (note this is my view not ness others) I have already ran into problem
> with running out rnums and had to switch to long int with rnum. So I
> decided to just use maps while you on your personal ship and I did it by
> hacking at do_scan. If you plf_map when you enter room it scans for sector
> types instead of char's in the room of course I added extra checks so it
> look more than just rooms scan does. Then with a simple const charater
> making sector types represent ansi. Doing this I also put a S for others
> ships like he did P and M for players and mob. So if you hoped on my ship
> would you shout I gave no credit?
>
> O well and on a finall note I sent a piece of mail to Alex almost 10
> months ago and he responded today. Just saying to get a feel of how spammy
> his inbox must be.
>
>
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