'lo all, I'm afraid I have a bit of a problem here. I downloaded bpl14,
haven't made many changes(I made 50 mortal levels, 5 immortal), and poked
around a bit in the other files(Not making any changes I was aware of).
However, whenever a mortal character attacks a mob, anytime the mob is
supposed to be attacking them, it makes them suffering, and every now and
then, it'll say: Suffer miss victim - should never see and to the room it
will say: Suffer miss room - should never see.
Here's what it says in the mortals screen:
22H 100M 84V >
You lie on the ground suffering from bleeding wounds...
That really did HURT!
You tickle Newbie Nanite as you hit it.
13H 100M 84V >
Suffer miss victim - should never see.
Newbie Nanite ducks under your fist as you try to hit it.
7H 100M 84V >
You lie on the ground suffering from bleeding wounds...
You tickle Newbie Nanite as you hit it.
3H 100M 84V >
You lie on the ground suffering from your terrible wounds...
You swing your fist at Newbie Nanite, but miss it!
... and the viewers screen:
Newbie Nanite ducks under Grathol's fist as he takes a swing at it.
500H 100M 82V >
Grathol lies immobile on the ground, suffering...
Grathol tickles Newbie Nanite as he hits it.
500H 100M 82V >
Suffer miss room - should never see.
Newbie Nanite ducks under Grathol's fist as he takes a swing at it.
500H 100M 82V >
Grathol lies immobile on the ground, suffering...
Grathol tickles Newbie Nanite as he hits it.
500H 100M 82V >
Grathol lies helplessly on the ground and suffers...
Newbie Nanite barely avoids a blow from Grathol!
As I don't know where it calls up this message in the source, I don't
know what code snips to post, but if anyone has any clues as to why this
happens, I'd greatly appreciate it... I compiled it with MSVC++ 5.0 with
0 errors and 0 warnings if any o' that helps :)
Thanks in advance!
|Phillip Ames | Treat friends in debt like family.|
|kirk47@juno.com | Exploit them. |
|http://members.xoom.com/Gowron/index.html |
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