>> Well, I am currently working on a rather advanced mount system and was
>> interested in some input or info about previous experiences with mounts.
[ETC]
>I would recommend something in the playerfile actually that contains a
[ MORE ETC ]
Anyhow, the way I did mounts was to make stables all around the world.
There is a max number of stables that can be in the game (something high
like 200) and I added this to the playerfile:
struct stable_data {
int stable_vnum;
int mount_vnum;
}
struct stable_data *sstored_mounts[MAX_STBLE_NUMS];
You could only store one mount per stable, and can only retreive mounts
from the stable you put them in. I have the actual code around here
somewhere . . . lemme see if i can dig it up.
Chuck
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