Have you gotten any good responses to the spell memorization algorithm?
Joshua French wrote:
> I have two requests.
>
> A) Does anyone have a decent spell memorization algorithm. I've seen a
> few, but I was looking for something that would get the mem time for each
> individual spell, since I'm not using a system that allows spells to be
> removed from list individually.
>
> B) Has anyone worked much on an interactive speech program. This would
> be along the lines of AI semantic networks(at least from what I've
> researched.) The AI I'm developing does more than speech, but it's the
> one that I'm having the most trouble with. I'm not talking about a mob
> prog where they talk or emote. I mean like actually parsing the tells to
> it, then responding based on it's nature.
>
> An example of this would be:
>
> Ash: Hi mob!
> Mob: [ash greeted you, i think i'll be friendly] Hi Ash!
> at this point, the mob has asserted its nature(friendly, miscreant, etc)
> Ash: How are you today?
> Mob: Doing good, weather's a bit wet.
>
> Anyways, This is just an idea that I've been looking at. It's turning
> into more of an expert system looking thing. If there is anything
> though, I'd be interested in helping develop or having a look at the design.
>
> I'm also developing smarter fighting tactics on a larger scale, like if
> the mob takes a serious blow, it runs for cover. Sometimes it will come
> back with friends, sneak attack, or just hide somewhere until you spot
> him, or leave.
>
> --
>
> email: jfrench@umr.edu ICQ#: 13579151
> Joshua French web: www.umr.edu/~jfrench
>
> +------------------------------------------------------------+
> | Ensure that you have read the CircleMUD Mailing List FAQ: |
> | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
> +------------------------------------------------------------+
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST