On Thu, 13 Aug 1998, Del Minturn wrote:
>> + else if (ROOM_FLAGGED(INROOM(ch), ROOM_NO_SNOOP))
>> + send_to_char("No, I don't wanna!\r\n", ch);
>
>What happens if you are snooping someone and they enter a !snoop room?
>
>Any way to make it check when the character enters the room?
An appropriate check in char_to_room() would take care of it, I was giving
the basics. (And left out constants.c since it was even more trivial)
if (room_is_flagged_no_snoop && ch_is_snooped)
cancel_snoop();
--
George Greer, greerga@circlemud.org | Genius may have its limitations, but
http://mouse.van.ml.org/ (not done) | stupidity is not thus handicapped.
http://www.van.ml.org/CircleMUD/ | -- Elbert Hubbard
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