Ok George this may not show NPCs getting killed but it shows players
getting killed by NPCs, how do I make it show it'll only show players
being killed by players?
if (!IS_NPC(victim)) {
sprintf(buf2, "Player Kill:%s%s was just pked by %s!%s\r\n", CCRED(ch,
C_NRM),
GET_NAME(victim), GET_NAME(ch), CCNRM(ch, C_NRM));
send_to_all(buf2);
}
****************
*Another TOPIC:*
****************
Some jerk who goes by the name of Ryan something, his email is like
dalamar@cybercom.net emailed me today, saying a a fuc*ing loser and I need
to get a fuc*ing C book, and I found this rather rude, seeing as how I was
asking the mailing list for a little help on some code I was working on, I
wasn't asking for an asshole reply, or a jackass private email, just some
help, welp Im gonna stop ranting and raving and go.
*******************************************************************************
* Matt Roach -- Creator of OnyxMUD, Coder and Builder for WinterMUTE *
* mute.ml.org 6666 (WinterMUTE) hobbiton.dyn.ml.org 7766 (OnyxMUD) *
* winter@geek.net quinn@hobbiton.dyn.ml.org *
*******************************************************************************
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