This is a really lame question but here we go.
For my PK system, I've got in the void die() function when someone is
killed it'll send to all
Player Kill: Zardoz was pked by Quinn (this is just an example)
but it also does it for mobs (like when someone is killed or kills a mob)
how would I make it so it onply shows PC kills not NPC?
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* Matt Roach -- Creator of OnyxMUD, Coder and Builder for WinterMUTE *
* mute.ml.org 6666 (WinterMUTE) hobbiton.dyn.ml.org 7766 (OnyxMUD) *
* winter@geek.net quinn@hobbiton.dyn.ml.org *
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