would something like this work? For player Kills only?
if (!IS_NPC(victim)) {
sprintf(buf2, "Player Kill:%s%s was just pked by %s!%s\r\n", CCRED(ch,
C_NRM),
GET_NAME(victim), GET_NAME(ch), CCNRM(ch, C_NRM));
send_to_all(buf2);
}
*******************************************************************************
* Matt Roach -- Creator of OnyxMUD, Coder and Builder for WinterMUTE *
* mute.ml.org 6666 (WinterMUTE) hobbiton.dyn.ml.org 7766 (OnyxMUD) *
* winter@geek.net quinn@hobbiton.dyn.ml.org *
*******************************************************************************
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