On Wed, 9 Sep 1998, Scorn wrote:
> thanks that got rid of all those errors now my only problem is when the
> game is running and it pulses for the train it crashes and debugger calls
> out this line in trains.c
>
> wdoor = 3; /* west dir number */
> edoor = 1; /* east dir number */
>
> world[transroom].dir_option[wdoor]->to_room = NOWHERE;
My first guess is that this exit doesn't exist. (below)
if (world[station].dir_option[edoor]) do-your-stuff
should fix it. Although, anything you use as a station should have an
edesc for the exit, it most cases, so that the exit would exist anyway.
> world[station].dir_option[edoor]->to_room = NOWHERE; *****this one
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