Andrew Ritchie wrote:
>
> Hi all. I was wondering if anyone had any pointers to give in creating a
> force() function. Basically, the syntax would be:
>
> do_force("kill freddy", 24601);
>
> where "kill freddy" is what you want 24601 to do. There may be already a
> command in place like this, so if anyone could tell me how it works..
>
> Thanks.
you're forcing ALL mobs with the 24601 prototype to
"kill freddy"?
--
"The optimist sees the doughnut, the pessimist sees the hole."
char c[160],z;main(x,d){for/*/ -- Wedge -- /*/(x=159;x--
;c[x]=32);c[79]=z;c[39]=88/*/ wedget@mci2000.com /*/;for(d=31;x
=78,puts(c+z),d--;z=80-z)/*/ high school junior /*/for(;--x;c[x
+80-z]=88-56*!(c[z-!0+x]/*/ mud and game coder /*/-c[z+x+1]));}
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