>i was wondering has anyone set this up so that if an IMM + is invisible
>that the player performing the tell gets the no-one by that name here,
>however it still show up on the immortals screen? That way if it is
>important enough, the imm still gets the tell but if it isnt important the
>imm can just ignore the mortal and remain invisible?
>Scorn
Look for where the message "You telepath blah, 'hoohah'" is and do
something like:
if(GET_LEVEL(target) >= LVL_IMMORTAL) {
send_message_to_target;
send_NO_ONE_HERE_to_character;
// Make sure not to set the char's last tell to the imm
return;
}
else {
do_normal_tell_stuff;
}
---------------------------------------
Chuck Reed | Ash of Dark Horizon |
master@i-55.com | dh.gator.net 6001 |
---------------------------------------
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