> Or, is it a player id number? If so, you need to call get_name_by_id() to
> retrieve the name.
It shouldn't be, no... it's a player's name, defined in structs.h. ( ubyte
paintball; )
And then defined in utils.h:
#define GET_PAINTBALL(ch) ((ch)->player_specials->saved.paintball)
It's set in magic.c when a player casts paintball on another player...
GET_PAINTBALL(victim) = GET_NAME(ch)
Am I making some simple mistake here?
- Viper -- UIN 10883068
> >Alright, here's the problem... I generally had the %d below as a %s, but
> that
> >would error ( warning: format argument is not a pointer (arg 3) ) , and
> crash
> >the mud if anybody ever Look'ed into a room.
> >
> >In act.informative.c...
> > if (AFF_FLAGGED(i, AFF_PAINTBALL)) {
> > sprintf(buf2,"...is covered in %d's paintballs!\r\n",GET_PAINTBALL(i));
> > send_to_char(buf2, ch);
> >
> >So I replaced it with a %d, and now I get a number:
> >Catherine the Grape is standing here.
> >...is covered in 136's paintballs!
>
> What is the value? Is it a char_data pointer? (bad idea, they get
extracted)
>
> Or, is it a player id number? If so, you need to call get_name_by_id() to
> retrieve the name.
>
> Ron
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