>It shouldn't be, no... it's a player's name, defined in structs.h. ( ubyte
>paintball; )
Don't use ubyte, use char *paintball or char paintball[MAX_NAME_LENGTH]
then use %s in the arg list
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST