Hey Thanks...
Where would I add a new LIQ_x type though..?
Luke
Rick Glover wrote:
> Make a new LIQ_x type called LIQ_SURGE or something. Put a check in
> do_drink (act.item.c) to see if they just drank LIQ_SURGE and GET_MOVE(ch)
> += 50 and maybe send the char a spiffy message.
>
> Rick
>
> -----Original Message-----
> From: Erekose <yyrkoon_@geocities.com>
> To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca>
> Date: Saturday, December 05, 1998 11:22 AM
> Subject: [NEWBIE]Just a stupid Question
>
> >I have been trying to figure out how I could make it so there is a drink
> >that raises your movement points. Like lets say there is a can of surge.
> >It has caffiene and gives you energy so it would maybe give you 50 Move.
> >But the object affect fields only affect when worn. And that would
> >affect the MAX move not the Current move. What would I have to do if I
> >wanted to do this? Someone help me out.
>
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