>Okay, first I am thinking of offering mud hosting, and was wondering as to
>what I should offer. Like space, what is an adequate amount for different
>size muds. I know you can have a devolpment one with about 35 megs, but I'm
>sure you'ld need more if you get a player base. Next, things like ports,
RAM,
>things like that.
>
>Second, I am creating an offline editor, is there a highest VNUM you can
>have? If anyone can let me know, it'ld really be helpful.
>
>Finally, again with the hosting, should I setup additional restrictions ie.
>bandwith. I know some services do, but I want to do my best.
>
>--Chris
well first about 40 or so megs is good for a developers accnt.
ports, you should have at least 2
RAM should be 12 or more (depending on which package)
On a basic account the best min. number of TCP connections should be around
25-50
cant help u with the offline vnum.. maybe around 500 or so
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