In a message dated 4/5/1999 4:54:06 AM Eastern Standard Time,
robinson@c2i.net writes:
<< 1: There was a question about player killing that I didnt see answered,
and so I would like to stick in my oar. Is it possible to make like a PK
guild where PCs who decide to be player killers only PKed with other
playerkillers, is this a disadvantage? >>
Of course it's possible... and I run a system like it on TimeTraveller.
Basically, players can buy/solve a puzzle, etc..whatever you want to do, to
get a (PK) flag... they can kill other players with this PK flag within a 15
level range from them. Basically..it's really simple to code. Make the
flag, then put in a bunch of checks to allow players to do damage to
eachother who are flagged PK and within the lvl range. Also, I posted a few
days ago the list for an artifical kill... having a player who's killed by
another teleported to the mortal_start_room and restored... check out that
code to prevent corpse looting on PvP kills.
---
B. Brown
WebMaster, CircleMUD WTFaq (*update coming soon*)
http://developer.circlemud.org/docs/wtfaq/
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