>Is there a limit to the number of variables that can be contained in the
>
>char_special_data structure.
>
>I've added two char_data structures and the mud boots fine, but when I
>add a third/fourth/etc... the mud seems to crash whenever I try to log
>on.
>
>I've tried setting these variables to NULL in reset_char, but it seems
>that
>other members such as hunting aren't initialized, so i don't think this
>is the
>problem.
>
>Any ideas?
>The max number of char_data variables it will allow is 6.
>
This seems to be similar to the problem i am having too,
when mud crashes when using olc... i can add 2 chars, but
when addin the third the mud crashes.. (using olc)
shrug
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