>I've got the formats for everything but the zeditor. It's not that I
>couldn't make it quickly, but I'm still not curious how it ought to look.
Well since your "not" curious I hope this doens't bug you to much when I
respond.
Or, I can make it look, graphical I suppose.. little gingerbread
>men shapes you drag onto a room, and then drag items/weapons into both
>mobs and the room.....
Since IMO one of the hardest things to do is the gaining of new builders I
would suggest you gear it towards them. Me myself I would like to see a
graphical format, how though would you implement such a thing? Where would
you pull these items from and how would you specify the type of item. Say
for instance you pull in a ring icon and drop it on the mobs pic would you
then in turn be prompted for a vnum?
I vote for the graphical, typically visuals are a lot easier to work with,
especially for newbie builders. If it's also quicker then that's another
plus. The only problem I might see is how it would or if it could support
scripts. I have a script for each xedit program in OLC. So when I run the
script it just prompts mer for the same info in OLC but it allows me to
create multiple ones at the same time by specifying a mutitude of vnums.
Regards,
Jim
______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST