These maps are not hard. Just parse out the neighboring rooms and store
them into a data structure of choice and then display the map to the end
user. Not hard. If you are looking for specific code segments as a base,
I think there are some on anon. ftp some where.
On Mon, 27 Dec 1999, Alexander Mitterhuber wrote:
> Hi all,
>
> Anyone successfully implemented an Ascii-Overland map ? Where you can walk
> round to connect zones ?
> The rooms should not be written in any zone ... (size about 300 x 200 rooms)
>
> If anyone did this thing and wants to share it with me, please drop me a
> line.
>
> Thank you
> Kogan
>
>
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