On Tue, 11 Jan 2000, Sergio Garcia wrote:
> should have. I think the classical ones would be good, like circle to html,
> map generator, and others... I want to hear some opinnions.
A project We started at some point, but for some reason never got on. A
dynamic Editor.
In our project we wanted the whole setup to become more or less dynamic,
e.g. you want a worldfile with a specific format, you simply had an ini
file with that format in. Our project unfortunately stranded somewhere in
the design phase, so no real programming was done.
I don't build offline, but from my builders I hear that an Offline builder
shouldn't need an executable update when the Coder puts in new flags (Also
because that might be difficult with someone elses Editor :).
Suggestion: make it possible to read some sort of startup file (I believe
they're called ini files in Windows. :). Where the Builder can specify
what flags have what value. Of course The Builder shouldn't do this, but
have it easily accessible via ftp/web or email from the coder.
Example:
flags.ini
[MOB]
SPEC 0
SENTINEL 1
SCAVENGER 2
ISNPC 3
...
[AFF]
BLIND 1
INVISIBLE 2
..
Perhaps even the constants texts could be put in..
[AFF-TEXT]
Blind
Invisible
..
And so on so instead of the raw FLAG names, they get a nice text..
Oh well.. just my 2 cents..
/S
"The Law of Self Sacrifice"
When you starve with a tiger, the tiger starves last.
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