Look at the code for setting it off in act.wizard.c
then edit interpreter.c, where the players login, and add a check for
something like:
if(GET_THIRST(d->character) > 0)
GET_THIRST(d->character) = -1;
or something i'm not sure of the exact macros
Andrew
Kanocz Alexander wrote:
>
> I would like to remove thirst, hunger and fatigue for all players. Is there
> any easy way how to do it ?
> Is it possible to do that for all existing and all new players ?
> Thanks for help.
> Alex
>
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