Patrick,
Would you consider sending me a copy of your tree outline. Do you have
a drawing or something? I'm very interested.
Thanks,
Tony
tony@maro.net
-----Original Message-----
From: Circle Discussion List [mailto:CIRCLE@post.queensu.ca]On Behalf Of
Patrick Dughi
Sent: Tuesday, February 01, 2000 9:49 AM
To: CIRCLE@post.queensu.ca
Subject: Re: [CIRCLE] [QUESTION] About Classes
I finally came up with a system that's classless, insofar as your
choice of skills, but also with severe limitations. Basically, each
old-style 'class' of skills falls in a given proficiency group (spheres,
circles, whatever you want to call them, I call them trees), with each
skill/spell at a set level (between 1 and 4 usually). You have to spend
proficiency points to buy access to a given tree branch (multiple branches
in a tree), and increasiningly more points to access skills higher up that
given branch.
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