ASCII PFile + E-Mail Question

From: Mark W. Vanness Jr. (junior57@worldnet.att.net)
Date: 02/04/00


This question can really only be answered by our friends
on the list who are familiar with Sammy's ASCII PFiles
2.0b

I just implemented a CON_QEMAIL statement into my
MUD to get a players e-mail.  Well, the e-mail is saved
fine when the character is created and sits fine in the
ASCII player file.

However, when I go to a stat file character and try to
load the e-mail address from the ASCII pfile it loads
as:  E-Mail: (null)

The e-mail saves like this: blah@blah.com

Any ideas?  (If more info is needed, please contact me
directly via email)

Thanks.
---------------------------------------------
Mark Vanness Jr.
DikuMUD Manager, MudCenter
MGON International AB


     +------------------------------------------------------------+
     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     |  http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html  |
     +------------------------------------------------------------+



This archive was generated by hypermail 2b30 : 04/10/01 PDT