> Okay i added a QP system to my mud, but right now all it does is show how
> many you have. how do i make it so i can set mobs to carry a certain number
> of qps, and it gives them to players when they kill the mob. and once i can
> do that, how do i make it so a shop uses them? i tried to use the Quest
Shop
> snippet but it didnt work.
One solution: Realize that the answer doesn't have to exist in a snippet.
In other words, look into the mob database code and figure it out by reading
and learning.
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B. Brown TimeTraveller
Senior Programmer 'Lost in Time,
U&A Software InterActive 'and Loving it!'
http://www.uasoft.com/staff/bbrown/ http://www.uasoft.com/
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