The addition of PRF_CLS for clear screen on OLC has no way to set
it to the character. A lot of missing code there in order for it to
work.
oasis.c: if (PRF_FLAGGED(d->character, PRF_CLS))
My fixes included, adding an entry to do_toggle to show it's state for
immortals.
Added the entry for preference_bits[]
Added entry for ACMD(do_gen_tog)
Added command in interpreter.c
{ "olccls" , "olcc" , POS_DEAD , do_gen_tog ,
LVL_BUILDER, SCMD_OLC_CLS },
Added define in interpreter.h under toggles for above SCMD
Added case SCMD_OLC_CLS to toggle PRF_CLS on player
Mostly, if this PRF flag is going to be used, all this will have to be
done :)
or most of it.
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