Mike Fisher wrote:
>
> I am having a problem with my prompt. It doesn't show up unless I type in
> a command, below is the code.
>
> Code:
> char *make_prompt(struct descriptor_data *d)
> {
> static char prompt[256];
>
> if (d->showstr_count)
> sprintf(prompt,"\r[ Return to continue, (q)uit, (r)efresh, (b)ack, or
> page number (%d/%d) ]",
> d->showstr_page, d->showstr_count);
>
> else if (STATE(d) == CON_PLAYING && !IS_NPC(d->character))
> write_to_descriptor(d->descriptor, prompt_str(d->character));
> else
> *prompt = '\0';
>
> return prompt;
> }
Have you looked at what stock circle does? what does prompt_str do?
Why are you using write_to_descriptor here?
Notice that there's a static buffer called prompt? notice that it
returns a pointer to this buffer
Now where is make_prompt found, ooh it's in game_loop:
write_to_descriptor(d->descriptor, make_prompt(d));
So we write the contents of the buffer returned by make prompt to the
descriptor.... perhaps you've got something broken there?
Chris
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