In a message dated 4/12/00 9:39:42 AM Central Daylight Time,
snaga@mail.thewolvesden.net writes:
> Choosing to be thourough, i checked it all out, and couldn't find any
> use of value 0 for weapon type.
>
> My question is:
> Am i correct, can i usurp that variable for my own purposes (basically
> as a weapon type variable, so i can tell the game which skill to check)
> without nasty repurcussions?
>
Well, after looking through the handy-dandy documentation INCLUDED with
Circle, I found this in building.txt in the doc directory:
WEAPON (Type Flag 5)
value 0: unused <------------------------------ Look Right Here
value 1: Number of damage dice
value 2: Size of damage dice
value 3: Weapon type for damage messages, one of:
0 hit/hits
1 sting/stings
...
While I currently believe that the best way to help a coder is to point them
in the right direction, I hope that by showing you what your looking for and
telling you where I got it, you'll take the initiative to read that (and
other included documentation) more thoroughly.
I hope that that answers your question about it being unused.
-Praetor
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT