On Thu, 27 Apr 2000, Savyork wrote:
> Im not a really good coder and I could be completly wrong on this.
> But what if you created two was of saving and loading the mud.
> When building areas and during other times when you'll need to make a lot
> of changes, have the rooms saved in linked lists. When you're running the
> MUD, just save it in arrays, and have it load that way.
>
> Again I'm not a really good coder, and that probably isn't even possible.
> But its an idea.
>
> KM
Anything is possible but i wouldn't recommend it..
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