I have been trying to install a Midgaard like zone that I downloaded from an
FTP site. It was made for ExileMUD. The town is called Sundhaven.
This is the information I have managed to make about the bug:
I am using oasisOLC-CicleMUDbpl17 patchlevel 17. This is what happened when
I typed make. And because the line numbers are probably different on your
mud, I will include line numbers for the lines with errors.
make ../bin/circle
make[1]: Entering directory `/home/brian/muck/oasis20-bpl17/src'
gcc -g -O2 -Wall -c -o spec_assign.o spec_assign.c
gcc -g -O2 -Wall -c -o spec_procs.o spec_procs.c
spec_procs.c: In function `stu':
spec_procs.c:1070: warning: implicit declaration of function `do_flee'
spec_procs.c: In function `blinder':
spec_procs.c:1156: too many arguments to function `call_magic'
make[1]: *** [spec_procs.o] Error 1
make[1]: Leaving directory `/home/brian/muck/oasis20-bpl17/src'
make: *** [all] Error 2
brian@mudprovider:~/muck/oasis20-bpl17/src$
* = line number
This is one section with an error:
1062* case 11:
1063* do_say(ch, "Edgar! Buddy! Let's group and hack some ogres to tiny
1064*quivering bits!", 0, 0);
1065* break;
1066* case 12:
1067* act("$n tells you, 'Skylar has bad taste in women!'", FALSE, ch, 0,
1068*0,TO_ROOM);
1069* act("$n screams in terror!", FALSE, ch, 0, 0,TO_ROOM);
1070* do_flee(ch, 0, 0, 0);
1071* break;
Second Error:
1148*FIGHTING(ch), TO_NOTVICT);
1149* act("$n's frayed cloak blows as he aims a bony finger at you.", 1,
ch,
1150*0, FIGHTING(ch), TO_VICT);
1151* act("A flash of pale fire explodes in $N's face!", 1, ch, 0,
1152*FIGHTING(ch), TO_NOTVICT);
1153* act("A flash of pale fire explodes in your face!", 1, ch, 0,
1154*FIGHTING(ch), TO_VICT);
1155* call_magic(ch, FIGHTING(ch), 0, SPELL_BLINDNESS, GET_LEVEL(ch),
1156*CAST_SPELL,NULL);
1157* return TRUE;
1158* }
1159* return FALSE;
So if you have time could you please tell me what to fix?
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