I have gotten this to work on my home version of the MUD, but when I tried to use it on a similarly
configured machine it crashes the MUD. Any suggestions on how to fix this problem would be appreciated.
Bobby
This GDB was configured as "i386-redhat-linux"...
Core was generated by `bin/circle -q 4000'.
Program terminated with signal 11, Segmentation fault.
Reading symbols from /lib/libcrypt.so.1...done.
Reading symbols from /lib/libc.so.6...done.
Reading symbols from /lib/ld-linux.so.2...done.
Reading symbols from /lib/libnss_files.so.2...done.
#0 0x80a4e0f in spell_portal (level=34, ch=0x830b728, victim=0x829e430,
obj=0x0) at spells.c:445
445 GET_OBJ_VAL(portal, 0) = victim->in_room;
(gdb) bt
#0 0x80a4e0f in spell_portal (level=34, ch=0x830b728, victim=0x829e430,
obj=0x0) at spells.c:445
#1 0x80a2522 in call_magic (caster=0x830b728, cvict=0x829e430, ovict=0x0,
spellnum=57, level=34, casttype=0) at spell_parser.c:297
#2 0x80a2b40 in cast_spell (ch=0x830b728, tch=0x829e430, tobj=0x0,
spellnum=57) at spell_parser.c:515
#3 0x80a3282 in do_cast (ch=0x830b728, argument=0xbfffd8dc " ", cmd=38,
subcmd=0) at spell_parser.c:686
#4 0x808a9ba in command_interpreter (ch=0x830b728,
argument=0xbfffd8d8 "cast ") at interpreter.c:765
#5 0x8073f5b in game_loop (mother_desc=3) at comm.c:727
#6 0x8073608 in init_game (port=4000) at comm.c:357
#7 0x8073585 in main (argc=3, argv=0xbffffb64) at comm.c:321
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