"Bobby L. Russ" wrote:
>
> /* Create the Portal */
> portal = read_object(PORTAL_OBJ, VIRTUAL);
> Line 445 GET_OBJ_VAL(portal, 0) = victim->in_room;
From read_object:
if (type == VIRTUAL) {
if ((i = real_object(nr)) < 0) {
log("Object (V) %d does not exist in database.", nr);
return NULL;
}
Are you getting this error in the syslog? If the object vnum is not
valid then read_object will return NULL. You need to test for the NULL
value before doing anything with it that might crash the game.
Regards, Peter
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