> I have compile the source...circle30bpl17...
> My question is...If want (JUST) to test the mud, running the mud
> from my computer, Do i have TO own a NIC (network Card/LAN Card) ???
> Cos everytime i try to run the mud i keep getting error :
> " WinSock Error......1007" the one that in the FAQ said i have to configure
> my TCP/IP to get running.
> well can anyone help me?
>
>
In a word, yes.
In truth, no.
Circlemud uses network sockets to both recieve and send user data.
Now, I'm not as familiar with windows sockets as I am with unix, but unix
allows you to create a loopback device - a 'fake' device that acts like a
network card that can only be used to talk to yourself. If you could
configure windows with that setup, you wouldn't have a problem telnetting
to 127.0.0.1, or the sort.
However, I don't know of anyone who has done that - you'll have to
look around. As far as I've seen, windows only attaches a protocol
(tcp-ip) to a device, and only uses that device to communicate. I haven't
ever seen virtual devices in windows.
Or, you could rewrite circlemud to run in a sort of single-user
mode, where after the game is done loading, it puts you right at the
mud-login prompt. Actually, that'd be pretty cool :)
PjD
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT