Hiya
Im having a problem with my mud. Im compiling under vc++ 6.0 and whenever i
perform an action
that relates to pfiles (logging on, starting game, exiting) it pops up with
a critical debug error. If i chose
to ignore the errors the game continues fine, until i try to exit, at which
point it crashes for good.
I had to fix some problems in diskio to get the compile running, its the
fully packaged Oasis/Acsii/DG/BPL17
for windows build.
Im gueseing other people that have used this version may have the same
probs, please help.
Doomz
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