Hi
First I use bpl17, not sure if this works with bpl14.
Find make_corpse in fight.c
change : obj_to_room(corpse, ch->in_room);
to :
if (!IS_NPC(ch)) {
obj_to_room(corpse, real_room(3001));//player corpses to a safe place.
}
else {
obj_to_room(corpse, ch->in_room); // else make the corpse on killing place!
}
Regards LJ.
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