i've been noticing for a really long time the enchant spell bug
finally I've decided to fix it - I mean I finally remembered to fix it
when you enchant a worn obj your hitroll and damroll don't change
so heres the fix
in ASPELL(spell_enchant_weapon)
after obj->affected[1].modifier = 1 + (level >= 20);
insert
if (obj->worn_by) {
GET_HITROLL(ch) += obj->affected[0].modifier;
GET_DAMROLL(ch) += obj->affected[1].modifier;
}
thats all
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