I'm trying to make the players return to the last room they were when they
quit but i don't know what i'm doing wrong, i did this in act.other.c in
function do_quit:
if (GET_LEVEL(ch) < LVL_IMPL) {
SET_BIT(PRF_FLAGS(ch), PLR_LOADROOM);
GET_LOADROOM(ch) = GET_ROOM_VNUM(IN_ROOM(ch));
but it's not working.
Anyone knows how to do this?
Thanks
Luca
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