Hi
> I'm having difficulty determining how to express something. Essentially I
> want to be able to check zone information before movement. So say if a
> zone is numbered less than 100 someone can walk in as a mortal, but over
> 100 they can't. Or say if the zone top number is over 10000 they can't.
> Or whatever.
>
if (world[IN_ROOM(ch)].zone < the_zonenumber_you_wanna_use_here) {
do somthing;
return 0;
}
place that in do_simple_move.
Christian
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