Re: Proposal for the skills array

From: Tseran (Tseran@SexMagnet.com)
Date: 11/03/02


>> dummy_mob.  Anyone have any thoughts on this?  Would this be feasible?
>> Would it be likely?
>
> Maybe I misunderstood what you are trying to say, but I just added to
> the
> mob_special_data an mskill array just like players have.

Not quite.  Moving the entire player skill array to a neutral place, so
that it can be used for both players and mobs without problems.  That
means less overhead as it doesn't require 2 complete arrays to do the
job of 1.
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