\I noticed this piece of code in db.c, in parse_mob:
\
\
\#ifdef CIRCLE_ACORN /* Ugh. */
\ if (sscanf(line, "%s %s %d %s", f1, f2, t + 2, &letter) != 4) {
\#else
\if (sscanf(line, "%s %s %d %c", f1, f2, t + 2, &letter) != 4) {
\#endif
\ log("SYSERR: Format error after string section of mob #%d\n"
\"...expecting line of form '# # # {S | E}'", nr);
\ exit(1);
\}
\
\What is the meaning of this?
It looks like your mob loading file. in other words it reads your mob files and creates the mobs in the game.
--
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