From: Roy Roberts (rroberts@sugar.NeoSoft.COM)
Date: 05/01/94

Um, the main object of backstab/flee, at least on Jedi, was to kill the mob
for his eq, not for the xp.  Xp loss doesn't bother many mudders, getting the
super-dooper helmet of +damage does, and they will solo your hardest mobs if
you let them.

Of course, don't castrate your thieves either... maybe making a 2 round
wait state plus a small -move cost for backstab has always been my suggested 


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