Re: (re) MobProg acts

From: Pink Floyd (
Date: 12/07/95

What about three mobs in a room that all respond to "Hello"?  Or 4 mobs?
You could definitely get a nasty infinite loop there... it might actually
be a better idea to have mobs not talk to each other.  Or, you could have
some kind of function/data array that keeps track of all the mobs who run
that mob prog (btw, I have not worked with mob progs so I don't really know
about them) to try and prevent useless discussion among mobs...

Is this relevant, or has my ignorance of mob progs led to an incoherent 
contribution to this discussion?

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