Re: World files with over 100 rooms.

From: John C. A. Bambenek, Esq. (bambenek@alecto.physics.uiuc.edu)
Date: 04/28/96


Well, I am in the middle of creating a HUGE zone which is about 2600 
rooms, give or take, and I had to split it up in 100 room blocks, so I 
guess you are stuck doing the same thing.


On Sat, 27 Apr 1996, Kent Slater wrote:

> I have noticed that some of the world files in Circle 3.0 Patch 11 are greater
> than 100 rooms.  Such as, the room numbers go from 2500 to 2678 in ONE .wld
> file.  I am adopting those files to Amiga Circle 2.2 and would like to know if
> having world files longer than 100 rooms is supported in Circle 2.2.  (I am
> converting all the room_flags from letters to numbers)  If it is not, then I
> will just have to split all the files into seperate numbers.
> 
> kent@mindgames.com
> 

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from: John C. A. Bambenek  &          |
      Christina M. Drummond           |
bambenek@alecto.physics.uiuc.edu      |
http://www.physics.uiuc.edu/~bambenek |
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