GENERAL: pulse_violence
Date: 05/14/96

Would changing pulse violence from 2 seconds to 1 severly affect the 
overall mud's performance?  I want to overhaul the current combat system 
and change it to more of an event driven system but to make it work 
perform_violence would have to be called more often.  If anyone could 
offer any insight, I would greatly appreciate it.


P.S. I think i heard the new bugfixed bugfix of OasisOLC was out?  If it 
is ftp-able from, somewhere could someone please point me to it.

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