On Fri, 7 Jun 1996, i9974319 wrote: [snip] > not know enough to even begin to come up with a way. Also has anyone out > there put is races? Yes, yes, I have put in races, and a racial language system (it just allows two dwarves to talk to each other and elves can't understand it :). Altho I can't make a patch for you on my race system it is very refined and the addition of a new race only requires making about three changes and those are very simple (and I always add a new language for the race so that adds three more changes, but still very simple (I added gnomes in about 5 minuets and that included thier new language) :). Like I said I can't make a patch (my system is in complete overhaul right now (I'm switching from AD&D style system to Rolemaster, which I feel has more diversity but makes my code useless on any other CircleMUD). But what I could do if you feel up to it is let you see my race.c and/or lang.c files. It then only takes a small change to interpreter.c (the nanny needs to be told to let you select a race) and a couple additions to structs.h and utils.h. I like to feel it's quite a refined system that works well but like I said my code is hevaily modified and you would have to un-modify it to make any good usage out of it... As for multi-class, I havn't tackled that one yet. Altho it is in my near future once my system conversion is complete... Boy, this is long... It's time to sleep... Laters... -- firstname.lastname@example.org Lost?
This archive was generated by hypermail 2b30 : 12/18/00 PST