Re: OFF TOPIC: sorry

From: Daniel W. Burke (dwb@ix.netcom.com)
Date: 06/20/96


On Thu, 20 Jun 1996, Brian Williams - Nashak wrote:

> another question: has anyone successfully added spell effects to items? 
> how you can like make it so if an item is flagg "ITEM_SPELL_EFFECT" or 
> something, it has a menu in OLC for spell effects.. but only imps or 
> something can edit that.. I tried making just a haste flag for items to 
> see if it'd work.. but it didn't, of course.. :P well, later.. and thanks 
> fer any info...

Adding perm spell affects to items is pretty simple, but you can only use 
the AFF_'s... just add this to parse_object next to where apply's are loaded:

       case 'A':
        blahblahblah code for loading item apply's is here
        break;

       case 'B':
         get_line(obj_f, line);
         sscanf(line, " %s ", f1);
         obj_proto[i].bitvector = asciiflag_conv(f1);
         break;

then the rest of the code is already there :)

as far as adding it to your olc, it depends what olc you're running...

(I use samedi olc, and added an extra imp only command to set perm affects)



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