RE: [CODE] EQ Positions

From: Gary Barnett (
Date: 09/01/96

On Saturday, August 31, 1996 10:45 AM, Jerry Gilreath[] wrote:
>The reason he did it was to rearrange the wear position display that the
>player sees- right?
>Then how about a modification to the routine that remaps the display order?

Wouldn't that cause problems when someone does a remove 2.metal.. or
remove 2.leather .. if you display items in a different order than they exist
in the wear structure, the routine that handles remove will have to be changed

- - (4000)

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