Re: Changing data types

From: Daniel W. Burke (
Date: 10/12/96

On Sat, 12 Oct 1996, Admin of The Keep wrote:

> On Sat, 12 Oct 1996 wrote:
> > I changed the damroll and hitroll from bytes to sh_int's
> > ion structs.h to allow higher damrolls. The problem is
> > that they do not save, and when player come back into
> > the game, they are at 0 regardless of eq and etc..
>   Well, figuring that dam rolls/hit rolls were never saved before... :)
>   Besides which, why would you ever WANT a player to have a damn roll

Actually, I'm working from bpl10 here, hit/damrolls are saved, they are 
just set to zero in store_to_char(). (I think in char_to_store() also 
sets them to zero)


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